Author |
Message |
Topic: Ports of Call - Unfinished |
maltonmanor
Replies: 9
Views: 19235
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Forum: XXL General Discussion Posted: Sat Nov 21, 2009 6:05 pm Subject: Ports of Call - Unfinished |
I understand where you are coming from, but when I purchased the Platinum, it was for the POC game. I turn all of the Ship Simulators off.
How can a new product - Inner Shipping, be rolled out whe ... |
Topic: PROPOSAL FOR CARGO HANDLING IN A FUTURE PoCxxl |
maltonmanor
Replies: 69
Views: 103505
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Forum: XXL General Discussion Posted: Sat Nov 21, 2009 3:47 am Subject: PROPOSAL FOR CARGO HANDLING IN A FUTURE PoCxxl |
Hello,
I have been away from here for a long time. I have been in the shipping business for over 20 years. I have worked for Hapag Lloyd, Mitsui OSK Lines, ANZDL, Mediterranean Shipping and COSCO ... |
Topic: Ports of Call - Unfinished |
maltonmanor
Replies: 9
Views: 19235
|
Forum: XXL General Discussion Posted: Fri Nov 20, 2009 3:45 am Subject: Ports of Call - Unfinished |
I have not posted here in a long time, but I do occasionally still play Port of Call and I regularly check for updates. I became a Platinum Member, way back in 2002. At that time, the game was far f ... |
Topic: Scrap |
maltonmanor
Replies: 14
Views: 33345
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Forum: XXL User Made Ports, Goods, Vessels Posted: Fri Apr 13, 2007 1:22 am Subject: Scrap |
Certainly in coasters, scrap is a staple and stable trade.
I have brought this up before, and will do so again, for what little good it does. I think the basic engine running this game is great. ... |
Topic: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
maltonmanor
Replies: 4
Views: 12954
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Forum: XXL User Made Ports, Goods, Vessels Posted: Wed Mar 14, 2007 12:52 am Subject: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
Thanks Bearsie,
I am still going to do some fine details on her, then shrink her down a bit. Of course, most of the nice details will be lost, but I will keep the bigger version posted here for ot ... |
Topic: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
maltonmanor
Replies: 4
Views: 12954
|
Forum: XXL User Made Ports, Goods, Vessels Posted: Sun Mar 11, 2007 6:31 am Subject: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
Well, here is our first offering.
This is Largs Bay.
She was built by William Beardmore and Co. Ltd., Dalmuir in 1921. She has a length of 531' and 13,853 gt. Here she is in her Australian Com ... |
Topic: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
maltonmanor
Replies: 4
Views: 12954
|
Forum: XXL User Made Ports, Goods, Vessels Posted: Sun Mar 11, 2007 6:08 am Subject: CLASSICAL DRYDOCK and SHIPYARD Co. Ltd. |
Welcome to the Classical Drydock and Shipyard Co. Ltd. This is the place where you will find ships built between the years 1870 - 1970. Production is slow, as these ships are built with a meticulou ... |
Topic: I want to do something new.... |
maltonmanor
Replies: 23
Views: 42543
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Forum: XXL User Made Ports, Goods, Vessels Posted: Sat Mar 10, 2007 3:29 am Subject: I want to do something new.... |
I seem to recall Denis telling me that his father had also worked for Montreal Shipping. They now call the company Montship actually.
Well, if you were spending all of that time in Botwood, it is ... |
Topic: Dredgers |
maltonmanor
Replies: 5
Views: 14057
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Forum: XXL User Made Ports, Goods, Vessels Posted: Fri Mar 09, 2007 12:33 am Subject: Dredgers |
Hey, that is pretty cool Rikus!!! Will it have a function in the game, or is it more for show?? Regardless, it is a great looking job!! |
Topic: Guide to Making Ships |
maltonmanor
Replies: 14
Views: 25153
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Forum: XXL User Made Ports, Goods, Vessels Posted: Thu Mar 08, 2007 6:41 am Subject: Guide to Making Ships |
Oh - yes, that would be a very good function!!! |
Topic: what type of new ship |
maltonmanor
Replies: 21
Views: 35094
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Forum: XXL User Made Ports, Goods, Vessels Posted: Thu Mar 08, 2007 4:00 am Subject: what type of new ship |
Couldn't agree with you more about making that window larger. It works better for the newer ships, because they don't have the detail that the older ones have. To me, Car Carriers are the ugliest of ... |
Topic: Platinum License on Forum |
maltonmanor
Replies: 1
Views: 8145
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Forum: XXL Bugreports Posted: Thu Mar 08, 2007 1:20 am Subject: Platinum License on Forum |
Mr Klein,
I have not posted for about a year. I hope all is well with you.
I have been trying to enter my Platinum Code number so that it will appear beside all of my post on this forum. ... |
Topic: Guide to Making Ships |
maltonmanor
Replies: 14
Views: 25153
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Forum: XXL User Made Ports, Goods, Vessels Posted: Thu Mar 08, 2007 1:14 am Subject: Guide to Making Ships |
What will the add-on function do?? Will we be able to turn the clocks of time back to the 1950's?? or better yet, the 1910's?? |
Topic: what type of new ship |
maltonmanor
Replies: 21
Views: 35094
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Forum: XXL User Made Ports, Goods, Vessels Posted: Thu Mar 08, 2007 1:12 am Subject: what type of new ship |
Agreed, it is way out of scale and I should not have posted it, because I had not tested it yet, and it was my first effort.
Frankly, it is crap. I need to put the whole hull on her, as I only hav ... |
Topic: Scrap |
maltonmanor
Replies: 14
Views: 33345
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Forum: XXL User Made Ports, Goods, Vessels Posted: Thu Mar 08, 2007 1:07 am Subject: Scrap |
Mooringman,
I didn't know about the good rates for bulkers and coasters. I have only just started to play the game again after a long hiatus. I am not sure if the game makes much of a distinction ... |
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