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POC SIM3DII rev 1.34b

 
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rdklein
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PostPosted: Tue Jul 24, 2007 1:09 pm    Post subject: POC SIM3DII rev 1.34b Reply with quote

Ports Of Call Sim 3D II
rev 1.34b:
- current system requirements:
1. Windows XP (dont try 2000 or older)
2. 3D card with pixel shader 2.0 (eg. GeForce 6800 or higher, or
ATI X600 or higher) with 256 MB RAM for textures.
OLDER cards dont work ot work with bad frame rate.
3. Fast CPU -- eg. 2 GHZ or faster - laptops are usually too slow.
4. Main Memory 512 MB
5. Sound Card
6. Direct X 9.0c installed
7. Joystick or better GAMEPAD (USB) for useful play.

without a license it starts in demo modus - so you can try it!

MAIN installer contains already some important Towns.

http://www.rdklein.de/pocsim3dII/install_std_POCSim3dII.EXE (110MB)

The addons installer contains the rest of the towns (so all POC-Towns are implemented about 92), and two NEW SHIPs (tanker, and Seacat)

http://www.rdklein.de/pocsim3dII/install_std_ADDONS_POCSim3dII.EXE
(76 MB) start this after you used the above installer.

Difference UPDATE 1.32/33 to 1.34b !
http://www.rdklein.de/pocsim3dII/install_std_UPDATE_POCSim3dII.EXE
(39 MB) included in the about

preliminary manual (in sync with 1.30):
http://www.rdkleinpower.de/pocsim3dII/std_pocsim3dII_manual_us.pdf


rev 1.34 new features:

1. locks are implemented, currently two test locks are in the training harbour - the towns need to be updated later on
2. we use a new compression for images which should load much faster and also compression for most other files to shrink down the installer size.

3. now addon ship can be added without changign the exe files, currently the network does not load them - there will be an update to sync all computers in a network, a network computer might use the wrong ship at the moment.

1.33 to 1.34 bugfixes: collision on ferries and some traffic now should work again - Network MUltimaster and SLAVE modus for addon ships now works also.

1.34b: new collision system for bridges, now the hight shape is also considered - important for bridges, there is a small test scene in the Testharbour. New York now has night lighings and most houses have windows (still in work...)

NEW: Map function F3 shows the current map on the screen,

-----
Exclamation And you need the "new eg enhanced" license key (poc.lic) which you get for free if you are a valid platinum customer. If you have already done this already, you dont need to get another key:
(Licenseupgrade)


Last edited by rdklein on Sat Feb 23, 2008 9:53 am; edited 2 times in total
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rdklein
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PostPosted: Tue Jul 24, 2007 1:10 pm    Post subject: Reply with quote

Also take a look at our new video life stream at www.portsofcall.de
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corne_mo
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PostPosted: Tue Jul 24, 2007 3:58 pm    Post subject: Reply with quote

RDK, I've installed 1.33 including the 1.33 add-on pack. Is it OK if I now only do the installer? Or do I have to take this new add-on pack too?
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rdklein
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PostPosted: Wed Jul 25, 2007 7:10 am    Post subject: Reply with quote

yes you have to use both if you use the full installer,

but with 1.33 you can also use the UPDATER only which contains both packages (its the 39mb package).
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corne_mo
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PostPosted: Wed Jul 25, 2007 7:27 am    Post subject: Reply with quote

I ment UPDATER. Embarassed
Thanks for your reply.
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alrni
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Joined: 17 Mar 2008
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PostPosted: Mon Mar 17, 2008 6:21 pm    Post subject: "new eg enhanced" license key Reply with quote

Hey I have been away from POC XXL for a year, how can I get this key...

Rgs Allan

alrni@usa.net

PS. Hope You Can Help....

PSS. I have a valid Platinum Key

"And you need the "new eg enhanced" license key (poc.lic) which you get for free if you are a valid platinum customer. If you have already done this already, you dont need to get another key:
(Licenseupgrade)"
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rdklein
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PostPosted: Tue Mar 18, 2008 8:32 am    Post subject: Reply with quote

yes just fill in the purachse data at:

http://gateway.rdkleinforum.de/serialxchange/

then you get an email to be confirmed by clicking the link,
after this you can get the key (then we get a list for manual checking the data sets).
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