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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Wed Apr 26, 2006 2:30 pm Post subject: Free ships for your game |
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I have just started a basic web site for people to download the ships I am making for my game, if anyone wants them for their game feel free to use them.
Only thing I ask is that these are not passed arround without my permission.
If rdklein want them to be added to the main game then thats cool as well
only a couple of liners on there at the moment but I have several more ships to add when I get time.
http://stickymonk.bravehost.com/
enjoy! _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Wed Apr 26, 2006 3:41 pm Post subject: |
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Just to let you know I have added the rest of the ships I have built so far.
More to come ![Smile](images/smiles/icon_smile.gif) _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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rdklein PoC Veteran Admin
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Joined: 06 Aug 2002 Posts: 5276 Location: Germany
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Posted: Wed Apr 26, 2006 3:45 pm Post subject: |
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thats great, do you also have a top view for the 2d sim ? |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Wed Apr 26, 2006 3:47 pm Post subject: |
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I am working on those as we speak
I shall post the progress here when I get them done. _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Wed Apr 26, 2006 4:25 pm Post subject: |
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I have added the top down view to the tanker Alam Budi, can you let me know if this is ok, if it is I shall continue with the others. _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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ANR PoC Veteran Platinum Licensee
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Joined: 16 Nov 2003 Posts: 477 Location: Denmark
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Posted: Wed Apr 26, 2006 6:00 pm Post subject: |
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Maybe i´m a little bit stupid about this, but how are you going to put these ships into your game. ![Question](images/smiles/icon_question.gif) |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Thu Apr 27, 2006 6:37 am Post subject: |
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Save the side view of the ships go into the folder (if you have default location) C:\Program Files\poc\pocxxl\ships\new_ships
the data is added to the xml file in the folder C:\Program Files\poc\pocxxl\ships\ship
the top down view is added to the folder C:\Program Files\poc\pocxxl\harbors\sim2d\tships
The top down view needs to have its file name changed to the same as the side view for it to work. _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Thu Apr 27, 2006 7:44 am Post subject: |
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Top down view for the Bulk ship Alfred N added ![Smile](images/smiles/icon_smile.gif) _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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ANR PoC Veteran Platinum Licensee
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Joined: 16 Nov 2003 Posts: 477 Location: Denmark
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Posted: Thu Apr 27, 2006 12:15 pm Post subject: |
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I have tried to copy some of the ships, and put them into my game, but itdoes not seems to work. Maybe i dont understand what it is i have to rename. Maybe my english is not good enough, but i dont know where to find that top down wiev name, i have to change. |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Thu Apr 27, 2006 2:02 pm Post subject: |
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send me an email and I shall email them back to you in a zip file with instructions on where to put each file. _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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filips hollandicus PoC Regular Unlicensed
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Joined: 27 Nov 2004 Posts: 75
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Posted: Thu Apr 27, 2006 11:21 pm Post subject: |
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I have not yet copied the ships, but I have added selfmade harbours to my town list.
The tricky thing was the INDEX number of each town. This must be in sequence. Having seen the ships, some ships have the same indexnumber (997, 998).
I think in order to have the addition work properly, you must adjust the indexnumber of each ship, in sequence with the indexnumber of the last ship of the original shiplist.
Greetings, |
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Bearsie PoC Regular Unlicensed
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Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Fri Apr 28, 2006 4:49 am Post subject: |
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I hadn't thought about the top down view in the past, will have to look into that.
I seldom use the sim part of the game, is the top view what the sendfile and the offset/scale are for? _________________ Frohe Reise, Bearsie. |
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Bearsie PoC Regular Unlicensed
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Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Sun Apr 30, 2006 2:33 pm Post subject: |
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I did one top view, but didn't make it to scale, so promptly it wouldnt fit into the "blue" field and I had to hit: Give Up"
I assume the computer generates the size of the blue field based on size? Top view has to be to scale? In essence 1 pixel @0.91 meters?
after I reduced the picture size to scale it seemed to work ok, its just that I like bigger pictures for my small ships
If I changed the size in the ship file would that make the blue field bigger too ?
What determines the blue field size? Anybody know? _________________ Frohe Reise, Bearsie. |
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StickyMonk PoC Veteran Special Licensee
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Joined: 28 Aug 2006 Posts: 676 Location: South lincolnshire England
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Posted: Sun Apr 30, 2006 8:36 pm Post subject: |
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The way I got the size was to find a ship that is in the game the same kinda size open it and see what the dimentions are.
for example, the Berge Vik that I have just done is 331.50m long and the Tanker Front Tartar on the game is 332.04m long so all I needed was to make it a tiny bit shorter and a tiny bit narrower (Berge Vik is 57.20 Front Tartar 60). _________________ Cheers
Matthew
for my ships,cargo and harbors don't visit my web site as they are not there anymore |
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PatrickH PoC Regular Platinum Licensee
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Joined: 25 Sep 2004 Posts: 24 Location: Hull, England
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Posted: Mon May 01, 2006 8:08 pm Post subject: |
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[quote="StickyMonk"]Top down view for the Bulk ship Alfred N added [/quote]
Just had a quick look - did you realise you have drawn her with 7 hatches in profile but 8 on the top down??
Otherwise all looks good, I hope RDK can integrate these into the game? |
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