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  Topic: port location map in the freight market
gwrsteamship

Replies: 2
Views: 11479

PostForum: XXL Feature Requests   Posted: Sun Sep 20, 2009 10:10 am   Subject: port location map in the freight market
hi st.paddy,

i have just read your proposal, but it doenst cover the idea i was trying to make, unless of course i have missunderstood it. i got the idea that your proposal is to compleatly restruc ...
  Topic: port location map in the freight market
gwrsteamship

Replies: 2
Views: 11479

PostForum: XXL Feature Requests   Posted: Sat Sep 19, 2009 9:07 pm   Subject: port location map in the freight market
hi,

dont know if this has been suggested before, but i find that when i'm trying to find mulitple freight to one destination it take ages to fine in the freight market screen.

could there be tw ...
  Topic: User AddOn Folder as ZIP available V.3
gwrsteamship

Replies: 97
Views: 175166

PostForum: XXL User Made Ports, Goods, Vessels   Posted: Sun Apr 12, 2009 3:29 pm   Subject: User AddOn Folder as ZIP available V.3
hi yeah, can i have a copy of the addon. thanx e-mail is: apt3650@aol.com
  Topic: dry dock repairs
gwrsteamship

Replies: 8
Views: 11139

PostForum: XXL Feature Requests   Posted: Mon Sep 01, 2008 5:20 pm   Subject: dry dock repairs
hi,

dont know if this has been suggested before but could we have a feature that lets you see the cost of repairs at all dry docks at one time, just like you can see the frieght market. would be so ...
  Topic: leaving harbours
gwrsteamship

Replies: 5
Views: 10803

PostForum: Sim3D II Discussion & Bug Reports   Posted: Fri Aug 15, 2008 9:41 pm   Subject: leaving harbours
Posted: Sun Aug 03, 2008 8:00 pm Post subject: port exit loop

--------------------------------------------------------------------------------
hi rdk,

i thought you might like to have a ...
  Topic: leaving harbours
gwrsteamship

Replies: 5
Views: 10803

PostForum: Sim3D II Discussion & Bug Reports   Posted: Fri Aug 15, 2008 5:45 pm   Subject: leaving harbours
i am using
pocxxl version :1.0.2 built 7.7.2008 dll:112 and
poc3dIIsim rev 1.6
  Topic: main bridge compass obscured
gwrsteamship

Replies: 2
Views: 7462

PostForum: Sim3D II Discussion & Bug Reports   Posted: Thu Aug 14, 2008 7:51 pm   Subject: main bridge compass obscured
so far i have only found it on the taylorian and protoclass ships. it only seems to appear when playing the 3dsim game in conjuction with poc. it does not seem to be there in a stand alone game. at th ...
  Topic: main bridge compass obscured
gwrsteamship

Replies: 2
Views: 7462

PostForum: Sim3D II Discussion & Bug Reports   Posted: Thu Aug 14, 2008 5:41 pm   Subject: main bridge compass obscured
hi rdk,

when in the main bridge, half my main compass, the one at the top front centre, is obscured by what apperas to be a bit of paper or somthing similar to that. it doesnt affect the opperation ...
  Topic: port exit loop
gwrsteamship

Replies: 0
Views: 5788

PostForum: XXL Bugreports   Posted: Sun Aug 03, 2008 8:00 pm   Subject: port exit loop
i have a problem that when i select to leave a port and 'stear by hand', the 3d sim starts ok and all is well. when , however i have sucssesfully compleated the task, the pocxxl takes me back to the & ...
  Topic: leaving harbours
gwrsteamship

Replies: 5
Views: 10803

PostForum: Sim3D II Discussion & Bug Reports   Posted: Wed Jul 30, 2008 9:39 pm   Subject: leaving harbours
hi,

i dodnt know if anyone else has come accross this, but after i had steard my ship successfully out of brisbane, it took me back to the screen to sat your ship is ready to leave. i was unable to ...
  Topic: Version 1.00.02 released ! FIRST MAJOR RELEASE
gwrsteamship

Replies: 73
Views: 124532

PostForum: XXL Releases   Posted: Thu Jul 10, 2008 6:19 pm   Subject: Version 1.00.02 released ! FIRST MAJOR RELEASE
hi rdk

i downloaded the update with the online updater within pocxxl itself, it did it ok but after the install had started, it said please wait. then that disaperd and nothing more happend. is it ...
  Topic: What do YOU do?
gwrsteamship

Replies: 236
Views: 346465

PostForum: XXL General Discussion   Posted: Thu Jul 10, 2008 6:03 pm   Subject: What do YOU do?
i'm an engineer, 27 and from the uk. played it many years ago but then lost it. found it again by chance a couple weeks ago and wanted to try out the new 3d version. got a plantinum liscence and havin ...
 
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