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Number Of Berth
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Zootier
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PostPosted: Tue Apr 07, 2009 9:15 am    Post subject: Reply with quote

RedEvil wrote:
Zootier,

Try road!
I think that you have not discovered everything yet.

RedEvil

No, I have not found out all!
At the moment nothing works here!
My berths are in the right position, but my poly are not displayed. Strange...
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Zootier
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PostPosted: Thu Apr 09, 2009 6:42 am    Post subject: Reply with quote

RedEvil wrote:
Zootier,

Calibration is necessary to make the scene!
Calibration is a line that is 500m and scales the whole scene.

RedEvil

It wasn´t the calibration...

God damn i am that stupid... Rolling Eyes

The only mistake i have done was writing Poly 1 instead of poly 1...

That has cost me two days

Now everything works fine. My first port will be Casablanca.
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StickyMonk
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PostPosted: Thu Apr 09, 2009 8:01 pm    Post subject: Reply with quote

i think i will give up on this, I have no idea what I need to be doing, I can draw an outline of the port but thats about it. Sad
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PostPosted: Thu Apr 09, 2009 8:49 pm    Post subject: -- post deleted -- Reply with quote

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Zootier
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PostPosted: Wed Apr 15, 2009 9:46 am    Post subject: Reply with quote

Zootier wrote:
Now everything works fine. My first port will be Casablanca.

Well, i am nearly ready with Casablanca. I think i really have figured out the most things now.
I have the port and the coastline with different polys, reefs, berths, coaster traffic, pilot boats, containers, rails, even a bunch of trucks driving through my harbour.

The only thing missing are the buildings (assets). I do not completly understand how they work. A little help would be nice, because i would like to upload the complete reworked harbour tonight.
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PostPosted: Wed Apr 15, 2009 10:42 am    Post subject: -- post deleted -- Reply with quote

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Zootier
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PostPosted: Wed Apr 15, 2009 10:57 am    Post subject: Reply with quote

RedEvil wrote:

14 (Kind of object)
oel1 (The name of the object isn't used!).


Ahh, ok, thanks a lot, that was what confused me!
i had changed the name several times, but nothing happens.
Great, now i can finish my first harbour.
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Zootier
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PostPosted: Wed Jul 01, 2009 6:43 am    Post subject: Reply with quote

Hmm, i think my harbour Port Klang has more polys and points.
Maybe thats a problem of rdk´s harbour editor.

edit: i have taken a look at the last version of Port Klang that i had saved on my notebook, that one has at least 165 poly lines and 7248 points, but that is not the final version of Port Klang, some things are still missing.
Port Klang was done with the Get Data Graph Editor.
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