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Quay contact / crashing suggestion

 
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TimovieMan
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PostPosted: Fri Jul 16, 2010 10:54 am    Post subject: Quay contact / crashing suggestion Reply with quote

Not sure if this goes here or in the XXL feature suggestions, but I'd like to suggest a feature for the Sim3D II (to make it more similar to the 2D).

In the 2D sim you can sometimes make slight contact with the quay but still sail on without repercussion.

The same should be possible in Sim3D II. After making only very slight contact it should be possible to finish docking/leaving without having the tugs called. Hit-n-running, basically.

Maybe add an option when you make contact with the quay to either call in the tugs or to sail on?

Also, it doesn't really make sense that when you really crash into another ship or into the quay or a shelf or whatever, that you still have to complete the course in the Sim3D II. In that case you should get an auto-exit where the tugs tow you (like in the 2D sim).


Both these suggestions avoid having to complete the course (and wasting 10-15 minutes on the larger maps) and yet still getting towed afterwards...
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