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Thomk "MK" PoC Shipbuilding Co Ltd. - DOWNLOAD ARE
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Post new topic   Reply to topic    Ports Of Call Forum Index -> XXL User Made Ports, Goods, Vessels
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Barbarella
PoC Frequent Visitor
Platinum Licensee
PoC Frequent Visitor<br>Platinum Licensee


Joined: 13 Oct 2021
Posts: 13
Location: Bad Ischl, Austria

PostPosted: Sun Jan 15, 2023 6:30 pm    Post subject: Reply with quote

Many thank´s to you, that´s great.
It works and i love the new ships.
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StickyMonk
PoC Veteran
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PoC Veteran<br>Special Licensee


Joined: 28 Aug 2006
Posts: 676
Location: South lincolnshire England

PostPosted: Mon Jan 16, 2023 2:04 pm    Post subject: Reply with quote

Unfortunately I seem to be missing my latest ones.

Must have been lost over the years

I just wish I was able to make harbours to go with all the new ones that we added.

Oh and I wish the game could be played in a larger window, with today's monitors it could easily be made bigger, I like to play with an excel spreadsheet open so I can update my data. Saves having to alt tab.

I really do hope this game gets an update at some point, I used to live playing it.
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Matthew

for my ships,cargo and harbors don't visit my web site as they are not there anymore
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Barbarella
PoC Frequent Visitor
Platinum Licensee
PoC Frequent Visitor<br>Platinum Licensee


Joined: 13 Oct 2021
Posts: 13
Location: Bad Ischl, Austria

PostPosted: Mon Jan 16, 2023 3:43 pm    Post subject: Reply with quote

Yeah that would be great.
But this is difficult, he must create this game totally new, and that means he need much money.
But we will still playing on and on and on. . . .
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größenwahn
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Unlicensed


Joined: 28 Aug 2017
Posts: 8

PostPosted: Mon Jan 16, 2023 10:28 pm    Post subject: Reply with quote

Vielen Dank für das Hochladen der Daten!!!!
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Christian Todt
PoC Veteran
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PoC Veteran<br>Platinum Licensee


Joined: 21 Mar 2003
Posts: 1049
Location: Hamburg, Germany

PostPosted: Thu Jan 19, 2023 8:34 pm    Post subject: Reply with quote

Hey Stickymonk,
thanks for uploading! I was also looking for the files.

Having a look on the xml files it ocurred to me,
that rdklein at some time introduced "mod"-compatibility
by setting up an own folder structure that contains every ship, port, good
in an own xml file.

Your files still seem to be from the time, we needed to create a big file,
that needed to be put back into order one an update was loaded.

So dividing up the big files might be a good idea.

Best regards,

Christian
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