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rdklein
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PostPosted: Mon Oct 13, 2008 4:37 pm    Post subject: upcoming packs Reply with quote

A new pack 3 is in preparation, it will contain


1) New detailed Seattle harbour planed with new cranes

2) Gas Tanker (pocxxl northwest snipe).

3) full version of New York (like in poc 2008 deluxe)


estimated time about > 3 weeks.
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corne_mo
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PostPosted: Mon Oct 13, 2008 5:26 pm    Post subject: Reply with quote

Uhm, RDK,

how much of these packs are you planning to make? And will this mean no new ships or harbours will be available in standard updates? What I mean is that if we have to pay 7 euros for a couple of ships or 2 harbours, it will become a very expensive game. I understand you need money to finance the game. I just want to know what we can expect. Very Happy
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rdklein
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PostPosted: Mon Oct 13, 2008 5:58 pm    Post subject: Reply with quote

we will do both, but new ships are very expensiv to make (I need to pay a 3d artist )

of course we will also update harbours in the normal update sequence - goal is to have every harbour in 3d at least with some harbour houses, but currently I cannot finance making more harbours just as a normal update.

I think only special harbours which are also large, might be in a seperate package -- like new york is too large to add it in the standard upload also, and seattle will be a large one also (also a 3d artist will work on this, he traveled to seattle and we can use photos etc. from him also).

The addon pack principle is used by years in programs like FSX (flight simulator) and also in ship simulator (our somehow competitives) - they work now with about 20 artists and we only have 1 to 0 at the moment as all people only had payed ONCE for POC. I hoped we get enough new customers, but the market is saturated !!!! SO we need help from the current customers to continue and make work faster.
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corne_mo
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PostPosted: Mon Oct 13, 2008 6:37 pm    Post subject: Reply with quote

OK thanks for the extra info.
Good to hear you're still willing to do updates too.
I know FS and shipsim use add-ons too. And they have a new version of the full game every one or two years which you have to pay for.
You have made a nice game which doesn't cost much and your support is good too. I have to be honest to say I think the 3DII itself isn't as good as ShipSim for example, but that is also cause shipsim was developed as a real simulator and when it didn't sell, it was changed to a game. And indeed a lot of people are working on it. A friend of mine works on it.

I don't mind paying for add-ons and in such a way contribute to the continuation of this project. I meanly wanted to know what we have to expect. Keep up the good work.
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Christian Todt
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PostPosted: Mon Oct 13, 2008 6:53 pm    Post subject: Reply with quote

Kann man die packs nur im Onlineshop kaufen,
oder geht es auch weiterhin ganz einfach per überweisung?

CT
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rdklein
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PostPosted: Mon Oct 13, 2008 6:54 pm    Post subject: Reply with quote

klar geht auch per überweisung, einfach mail an uns senden ich schicke dann einen download link und rechnung.
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Sparky
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PostPosted: Mon Oct 20, 2008 11:25 pm    Post subject: Reply with quote

I believe the presented prices for the new accessories for POC3DSimII are affordable (don't beat me if I don't speak your language) even if only the second pack fits into my understanding of the "Good Old Times Of Seafaring". Pack 1 of the latest expansion packs was not my taste, I don't fancy soulless box carriers (not even in different sizes) yuck!.

I'm longing for the next pack - tankers (also gas), liners, and freighters of the 60's, and of course ports, ports, and more ports (new ones or revised), and of course - I am willing to pay for it.
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hmkminden
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PostPosted: Tue Mar 29, 2011 11:23 am    Post subject: Wann soll es das Expansion Pack 3 voraussichtlich geben? Reply with quote

Hi,

die ersten 2 Expansion Packs sind echt klasse, für wann ist denn das 3. geplant?

Danke für die Info!

MFG
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rdklein
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PostPosted: Wed Mar 30, 2011 6:46 am    Post subject: Reply with quote

das 3. liegt noch fast fertig da (fehlt noch der tanker).
Wir haben nun einen neen stadtgenerator (cityengine) - die ersten Versuche damit sind echt erfolgversprechend:

http://www.procedural.com/cityengine/features.html
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hmkminden
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PostPosted: Wed Mar 30, 2011 6:53 am    Post subject: Reply with quote

Klingt ja prima, und gibts schon nen Zeithorizont für das Release des 3. Packs?
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rdklein
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PostPosted: Tue Jul 12, 2011 9:08 am    Post subject: Reply with quote

noch auf hold -- langsam komme ich weiter.
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Christian Todt
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PostPosted: Sat May 25, 2024 12:23 pm    Post subject: Reply with quote

Moin moin,

Schön zu sehen, dass wieder etwas Bewegung in Poc kommt.

Dazu 2 Fragen:

1. Wird es auch für den Sim 3d2 neue Update Packs geben?
Es sind ja u.a. auch neue Modelle im neuen PoC 3d 2024 vorhanden.
(Für mich mit U-Boot und diesem UFO nicht so interessant, aber vielleicht für Andere)
Hafenpakete mit Häfen in der Ausgestaltung wie zzt Sydney würde ich mir durchaus zulegen.

2. Als Idee: Auch den Sim3D2 könnte man ja Standalone auf Steam platzieren.
Neue Schiffe, Häfen etc kann man dann als DLC herausbringen. Ist heute ja absolut üblich.

Soweit von mir mal wieder nach langer Zeit.

Beste Grüße aus Hamburg,

Christian
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rdklein
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PostPosted: Sun May 26, 2024 4:44 pm    Post subject: Reply with quote

Ja genau das hab ich auch vor, die beiden datenformate sind kompatibel, man kann schiffe von pocsim3dII nach delux laden und umgekehrt ... gilt auch fuer neue haefen (las palmas z.b.),
nur beim hinzufugen und delux mus sman noch was tun damti man die haefen auch im wirtschaftsteil anfahren kann, da gemus sman die kml datei erweitern, ich bin hier noch am tuefteln we man das einfach hinbekommt ... der delux laesst sich auch als sim3dii fahren ich muss da nur noch umschaltbar machen, dann kann man den auch nutzen die codebasis ist aber gleich ich halte zumindest den sim teil synchron. Das wikingre schif ist so ein beispiel da haengt der sim3dii noch etwas hinterher.
... im prinzip wird man dann den pfad angeben koennen den steam verwendet dann kann man von xxl aus auch den delux verwenden, aber ich mus snoch die parameter wieder freischalten und testen ... umgekehrt ist geplan den sim3dii als ergänzugn im slave modus zu verwenden und multiuser betrieb ... gibt noch viel zu tun - ICH AREBITE GRAD am NEUEN UPDATE von deluxe, einiges an erweiterungen aber speziell auch kleinigkeiten schriftgrössen usw bei 4k schirmen und PROTON support.
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