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Gull
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Should there be animals in POC? Like gulls, icebears, whales, dolphins
Yes, in real situations you also see a few animals now and then!
69%
 69%  [ 16 ]
No, it's JUST a game, when i wish to see animals i will go to the zoo!
30%
 30%  [ 7 ]
Total Votes : 23

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DennisV
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PostPosted: Mon Jul 04, 2005 12:52 pm    Post subject: Gull Reply with quote

To add some special effects to poc, a few gulls would be nice.
Like this one

or this one

I'm Sorry if this has been suggeste before!
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rdklein
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PostPosted: Tue Jul 05, 2005 7:07 am    Post subject: Reply with quote

yes we will have animals in the new 3d sim, as we have a animated skinned skeleton system working already.
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DennisV
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PostPosted: Tue Jul 05, 2005 7:51 am    Post subject: YES! Reply with quote

Wow That give the game a little bit of extra!
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The boat freak
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PostPosted: Mon Oct 03, 2005 3:06 pm    Post subject: Reply with quote

It is good but put more attention at the ships and the "simulation".
These things are more important.
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DennisV
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PostPosted: Mon Oct 03, 2005 5:11 pm    Post subject: Reply with quote

Dear boy, (boat freak)
Sometimes it is better to add gull's and tree's in an early stage, it is less complicated than adding it later on.

And sim 3D II will be better! DON'T WORRY
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NZLPilot
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PostPosted: Thu Jul 06, 2006 7:39 am    Post subject: Reply with quote

Gulls possibly yes.
Whales maybe.
Icebears well hope not - your too close to ice!

This is a ship sim and lets keep it this way. No full sized simulator I've used has animals and neither should this. Its the ships were interested in
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DennisV
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PostPosted: Thu Jul 06, 2006 1:14 pm    Post subject: Reply with quote

remember this: IT IS A GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
For FUN!!!!!!!! and for PLAYING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Gulls and flyfish and and and....... are part of the GAME!

It is in everybody's interest to have lots of PLAYERS! Special effects HAVE TO BE in a GAME!

Regards,

Dennis
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NZLPilot
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PostPosted: Thu Jul 06, 2006 9:10 pm    Post subject: Reply with quote

Sorry Dennis... Didn't mean to upset you.
I feel there are players who are in two camps here. Those after a realistic ship simulator and those more after a game.

I have been looking for a ship simulator for years now as the only true ones available are either full sims or way out of reach of the average wallet!!

All I want is something that gives realistic ship handling and behaviour. ie you can't just put her alongside easily. RDK appears to have done that with beginner mode to master modes which allows all players to berth safely in varying degrees of difficulty.

So onto animals - I accept they make for more interesting graphics but are they really needed? I don't mind as long as the overhead for allowing them doesn't mean a more expensive graphics card etc.

Easiest to resolve them is to have a switch to allow or disallow them and/or slider for more or less. That would satisy us both!!! Smile
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rdklein
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PostPosted: Sat Jul 08, 2006 12:10 pm    Post subject: Reply with quote

I like the last idea,

we though on a gull simulator with a flock behavior (automatic flying to ships in flocks etc.) with AI and many more, but beside we have a working gull animation now, I put it on hld as it also takes of simulation time eg frame rates,

but an admin swith can help,

pocsim3d ii is really two part - the fun and game part (we need such players ) and we also supply a museum liek installation with multi screens for people.

and the profi part which we also follow up all the time (they dont need gulls), but also theer the scenes need to look nice and real, so we have to trade of between all,

the engine is prepared to handle all of this (even a tennis player team when zooming on deck of the up comign QM2 ) using bone skinning etc and LODs to handle the speed demand,

we only need manpower to do all (and more customers helping us by getting licenses).
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NZLPilot
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PostPosted: Sun Jul 09, 2006 1:33 am    Post subject: Reply with quote

I totally agree with the frame rates.
I read your 3DII manual and says 256Mb graphics card. That is pushing many old computers out of playability. My laptop has a 6600 128Mb dedicated card but it plays. so anything that slows it down that is for asthetic reasons only probably needs to be user selectable as that increases the player base.
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føroyar69
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PostPosted: Tue Jul 25, 2006 9:16 am    Post subject: Reply with quote

Personally i hate gulls. but special effects would pump up the game Very Happy
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Bearsie
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PostPosted: Tue Jul 25, 2006 12:18 pm    Post subject: Reply with quote

My current puter won't even do 3D as it is...
I wouldn't mind a few gulls and such as long as it doesn't slow the game down.
On the other hand, we don't even have gull noises in the wav file for storms in 2D, where there surely should be some....
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NZLPilot
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PostPosted: Wed Jul 26, 2006 12:30 am    Post subject: Reply with quote

And you want a Microsoft calculator as well Laughing Laughing

I have the power but me mouse keeps crashing when I play 3D Crying or Very sad

Feel gulls and the likes need to be user switchable as every extra is more graphic hungry.

Also I never notice the gulls when piloting in real life so I'm not bothered. What I do feel would be better is photorealistic bridges and I'm going to get camera out for RDK soon. Laughing
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DennisV
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PostPosted: Thu Jul 27, 2006 12:23 pm    Post subject: Reply with quote

Lets make the game in black and white!!!!!!!! Maybe then everybody stops complaining about small issues!
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corne_mo
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PostPosted: Thu Jul 27, 2006 2:10 pm    Post subject: Reply with quote

^^ even better, make it in black and green (or orange), and program it to display all things in blocks. Just like the old PC-monitors from WAY!!! back.
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