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port accepting system for goods.
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rikus
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PostPosted: Fri Nov 03, 2006 7:19 pm    Post subject: port accepting system for goods. Reply with quote

Is it possible to make aline in the town xml files of goods which a port wil not accept. So you can steer the random system a little.

rikus,
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rikus
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PostPosted: Thu Nov 09, 2006 6:23 pm    Post subject: Reply with quote

rdklein is this a strange question.

normally you can not bring all goods to every harbour.

rikus
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rdklein
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PostPosted: Fri Nov 10, 2006 8:32 am    Post subject: Reply with quote

yes I think I understand what you mean, we can use the harbour list for accepted goods -- I work on this anyway for the upcoming SmallWater Version (SML), and can use the same thing for the XXL.
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Bearsie
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PostPosted: Fri Nov 10, 2006 9:27 am    Post subject: Reply with quote

rdklein wrote:
yes I think I understand what you mean, we can use the harbour list for accepted goods -- I work on this anyway for the upcoming SmallWater Version (SML), and can use the same thing for the XXL.


SML , is that small harbors for little ships? Very Happy
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StickyMonk
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PostPosted: Fri Nov 10, 2006 10:08 am    Post subject: Reply with quote

Bearsie, are you getting excited? Laughing
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for my ships,cargo and harbors don't visit my web site as they are not there anymore
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corne_mo
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PostPosted: Fri Nov 10, 2006 5:30 pm    Post subject: Reply with quote

Small harbours can be great to, as long as the Emma Maersk can berth there and the harbour has the capacity to load and unload 10.000 tue within 24 hours. Laughing
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rikus
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PostPosted: Sat Nov 11, 2006 1:03 am    Post subject: Reply with quote

small water version sonds nice is that version for small harbours of for inland waterways.

rikus,
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Bearsie
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PostPosted: Sat Nov 11, 2006 1:57 am    Post subject: Reply with quote

rikus wrote:
small water version sonds nice is that version for small harbours of for inland waterways.

rikus,

Inland waterways would be awesome, but I suspect that would be a ton of programming, more like a whole new game....
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Christian Todt
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PostPosted: Sat Nov 11, 2006 11:23 am    Post subject: Reply with quote

hi bearsie if you ask me, in rdkleins thread it sounds quite so.

CT
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CatD399
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PostPosted: Thu Nov 16, 2006 1:35 am    Post subject: Reply with quote

rdklein wrote:
I work on this anyway for the upcoming SmallWater Version (SML), and can use the same thing for the XXL.



as in integrated with poc?
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rdklein
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PostPosted: Thu Nov 16, 2006 8:52 am    Post subject: Reply with quote

POCSML its a new game ! But stil lots of refinements to be done, will cover the European waterways. Can be combined with pocxxl later on.
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Bearsie
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PostPosted: Thu Nov 16, 2006 10:28 am    Post subject: Reply with quote

rdklein wrote:
POCSML its a new game ! But stil lots of refinements to be done, will cover the European waterways. Can be combined with pocxxl later on.


Awesome!!!!
I shall have to send a Cheerleader team to Munich to help you get it out fast !!!! with Pom Pom's and alll that Very Happy
My ships are ready !!!
Just don't forget the Freycinet measurements are 39.8m x 5.40 x 2.80
Spits rule Exclamation Exclamation Exclamation Wink
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CatD399
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PostPosted: Thu Nov 16, 2006 5:35 pm    Post subject: Reply with quote

rdklein wrote:
POCSML its a new game ! But stil lots of refinements to be done, will cover the European waterways. Can be combined with pocxxl later on.


that's cool! sounds like we'll have to come up with the great lakes/st-laurence system as well!

how will you integrate the two? toggle switch?
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PostPosted: Thu Nov 16, 2006 6:50 pm    Post subject: Reply with quote

Ha thats what I'm waiting for a long time smal water in europe Very Happy exellent Very Happy and Bearsie than I want a spits in the game Laughing lol
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corne_mo
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PostPosted: Fri Nov 17, 2006 7:25 am    Post subject: Reply with quote

I hope I can get the Emma Maersk to sail over the "Maas". Wink
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