Ports Of Call Forum Index Impressum / Contact // data privacy / Datenschutz
 

 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Trucks
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Ports Of Call Forum Index -> XXL Bugreports
View previous topic :: View next topic  
Author Message
ANR
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 16 Nov 2003
Posts: 477
Location: Denmark

PostPosted: Wed Nov 07, 2007 2:07 am    Post subject: Trucks Reply with quote

Hi I have just loaded the ship, Larissa K, with 1200 trucks, and when I sat the speed, it tells me that I could only use 63%, of the max speed, and then I sat the speed to about 60% of max. One or two days after it was going on the sea, it sunk. I dont understand that, because I have not changed at thing, in that cargo file, so whats wrong. The trucks cargo is one of the file, that RD Klein made, in the last update, so it should be ok, but not in my game. My ship was at the time between 98-100% repaired.
_________________
Poc is a lifestyle Smile
Back to top
View user's profile Send private message
rdklein
PoC Veteran
Admin
PoC Veteran<br>Admin


Joined: 06 Aug 2002
Posts: 5253
Location: Germany

PostPosted: Wed Nov 07, 2007 7:27 am    Post subject: Reply with quote

there are two things to be considered when loding a ship.
1. the space (expressed in teus)
2. the weight
this also applies for trucks, as you have only trucks and not mixed with cars, its lkikely to overload the ship, as the space is fileed but the its also overloaded,
then a) the ship cannot travel with full speed b) if you get into a storm it will sink.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Zootier
PoC Veteran
Gold Licensee
PoC Veteran<br>Gold Licensee


Joined: 05 Dec 2006
Posts: 524
Location: Germany

PostPosted: Wed Nov 07, 2007 7:32 am    Post subject: Reply with quote

The Trucks are done by Bearsie and they were in the last update as demonstration of the new User_addon Feature. Same with my ships Remuera Bay and Heemskerck and my Port Ras Laffan.

One Truck weights 22 Tons. 1200 Trucks are to heavy for Larissa K, thats why she sunk!
_________________
Visit http://www.pocshipyard.de for free ships and harbours
Back to top
View user's profile Send private message Visit poster's website
ANR
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 16 Nov 2003
Posts: 477
Location: Denmark

PostPosted: Wed Nov 07, 2007 1:23 pm    Post subject: Reply with quote

My Truck file, is a single document, in the user addon section created 27-10-07, and all my other user stuff, is ín the same file. To MR. Klein no I have not loaded any other goods, for this trip.
_________________
Poc is a lifestyle Smile
Back to top
View user's profile Send private message
Olle P
PoC Veteran
Gold Licensee
PoC Veteran<br>Gold Licensee


Joined: 19 Aug 2004
Posts: 221
Location: Sweden

PostPosted: Wed Nov 07, 2007 2:00 pm    Post subject: Re: Trucks Reply with quote

ANR wrote:
... and when I sat the speed, it tells me that I could only use 63%, of the max speed, and then I sat the speed to about 60% of max.
I think you might have misunderstood something here.

When it says you can only go at 63% of max it means that full speed with current load is 63% of rated maximum.

Normally a ship loaded to 100% of it's weight capacity can go as fast as 95% of rated maximum, and if you overload the top speed will drop further.

63% indicates quite a bit of overload, like 20% or so, I think...

Then it's not strange why your ship went down.

/Olle
Back to top
View user's profile Send private message Visit poster's website
ANR
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 16 Nov 2003
Posts: 477
Location: Denmark

PostPosted: Wed Nov 07, 2007 2:17 pm    Post subject: Reply with quote

The trucks weighing 22 tons ech, and 1200 weighing 26400 tons. The max loading capasity, for Larissa K is 20000 tons, that gives about 6400 tons overload. So no matter what the Trucks weighing too much pr. unit.
_________________
Poc is a lifestyle Smile
Back to top
View user's profile Send private message
Christian Todt
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 21 Mar 2003
Posts: 1056
Location: Hamburg, Germany

PostPosted: Wed Nov 07, 2007 6:48 pm    Post subject: Reply with quote

just an idea to you:
enable the checkbox " protect ship from overloading"
you're safer then, and if you are sure that it doesnt matter if you overload a bit you can disable.

CT
Back to top
View user's profile Send private message
ANR
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 16 Nov 2003
Posts: 477
Location: Denmark

PostPosted: Wed Nov 07, 2007 8:03 pm    Post subject: Reply with quote

Just try to load the 1200 Trucks, in Larissa K, and see, what happened.
I am just sure, that no matter what it will be going down.
_________________
Poc is a lifestyle Smile
Back to top
View user's profile Send private message
Bearsie
PoC Regular
Unlicensed
PoC Regular<br>Unlicensed


Joined: 23 Feb 2005
Posts: 1161
Location: North of Kvaerner Yard, Philadelphia, USA

PostPosted: Thu Nov 08, 2007 12:34 am    Post subject: trucks Reply with quote

Trucks in the goods file weigh 22 ton. They show as trailers in the ship
xml file. This has been discussed several times already....
To protect the ship from sinking one has to take the tdw of the ship/22 = number of permissible trucks.
Then change that number in the xml file in the line "trailers" (908 in the case of Larissa K).
Since the Larissa K is one of the original ships this has to be redone every time you update the game, since during an update the file will be overwritten to the original value.
Like I said, this has been discussed at length in the past on several occassions... Rolling Eyes

Basically we are still waiting on RDK to add goods codes that would enable us to separate Campers from Trailers and such.
since trucks and "real" trailers are set by us at 22 ton but use the same code (21) as camping trailers at 2.2 or some such. So this issue will remain until it is solved. Confused
_________________
Frohe Reise, Bearsie.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
Bearsie
PoC Regular
Unlicensed
PoC Regular<br>Unlicensed


Joined: 23 Feb 2005
Posts: 1161
Location: North of Kvaerner Yard, Philadelphia, USA

PostPosted: Thu Nov 08, 2007 12:36 am    Post subject: Reply with quote

another solution is not to use the Larissa K but only addon ships for trucks an Mafi, Since these addon ships are set up for it and won't change during an update.
_________________
Frohe Reise, Bearsie.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
mooringman
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 15 Sep 2003
Posts: 157
Location: Lübeck/Germany

PostPosted: Sat Dec 08, 2007 11:06 pm    Post subject: Reply with quote

you belong in the jail,ANR,because you overloaded a vessel and made it sink....only criminals do that!!!hope, the crew was saved.... Laughing
just joking,brgds mooringman
Back to top
View user's profile Send private message
ANR
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 16 Nov 2003
Posts: 477
Location: Denmark

PostPosted: Sun Dec 09, 2007 12:18 am    Post subject: Reply with quote

This is not my fault. If you look, in the new useraddon map, you will find, at cargofile, called Trucks, Each truck weighing 22 Tons.
If you load Larissa K with 1200 Trucks it will weigh 26400 Tons.
That gives you an overload, of 4400 Tons, and with that result, yor ship will go down.

You can find the Trucks in Las Palmas.
So I dont see, it is my fault, that I lost the ship.
_________________
Poc is a lifestyle Smile
Back to top
View user's profile Send private message
rdklein
PoC Veteran
Admin
PoC Veteran<br>Admin


Joined: 06 Aug 2002
Posts: 5253
Location: Germany

PostPosted: Sun Dec 09, 2007 8:26 am    Post subject: Reply with quote

you can limit the number of trucks you load. Or switch to the overload protection mode of pocxxl, which should prevent it and takes care on the weight also (if not I have to check my program).
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Christian Todt
PoC Veteran
Platinum Licensee
PoC Veteran<br>Platinum Licensee


Joined: 21 Mar 2003
Posts: 1056
Location: Hamburg, Germany

PostPosted: Sun Dec 09, 2007 8:57 am    Post subject: Reply with quote

ANR wrote:
This is not my fault. If you look, in the new useraddon map, you will find, at cargofile, called Trucks, Each truck weighing 22 Tons.
If you load Larissa K with 1200 Trucks it will weigh 26400 Tons.
That gives you an overload, of 4400 Tons, and with that result, yor ship will go down.

You can find the Trucks in Las Palmas.
So I dont see, it is my fault, that I lost the ship.


the normal freight for larissa k are normal cars. its quite consequent that your ship sinks when you load the same amount of trucks...

CT
Back to top
View user's profile Send private message
Bearsie
PoC Regular
Unlicensed
PoC Regular<br>Unlicensed


Joined: 23 Feb 2005
Posts: 1161
Location: North of Kvaerner Yard, Philadelphia, USA

PostPosted: Sun Dec 09, 2007 12:52 pm    Post subject: Reply with quote

rdklein wrote:
you can limit the number of trucks you load. Or switch to the overload protection mode of pocxxl, which should prevent it and takes care on the weight also (if not I have to check my program).



Checking the overload protection will not work in this case!
The ship (not just the Larissa K) will sink....
I have overload protection checkmarked as my default on all ships.
That is a program glitch, at least partially caused by using the same good(s) code 22

Agreed, all ANR has to do is reduce the number of trucks on the Larissa K to 908 exactly. Cool
_________________
Frohe Reise, Bearsie.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
Display posts from previous:   
Post new topic   Reply to topic    Ports Of Call Forum Index -> XXL Bugreports All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group