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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Fri Jun 27, 2008 10:20 am Post subject: Ship's Outline faulty? |
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It happend a second time:
While berthing a ship and still beeing at a safe distance from the quay wall, the error msg "You touched ...." appeared.
One ship was the big container vsl, second a substitute for a Cap San vsl, probably the Trelyon. I cannot recall the ports involved.
If there are underwater parts of the ship which are not outlined (i.e. the bulb nose), we cannot safely navigate. It will then be impossible to berth a vessel without side thrusters.
There are no problems with the 2d-simulation. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Jun 27, 2008 12:11 pm Post subject: |
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only the shape visible in the radar is used for collision, but you need to tell me ship and port so I can lookup,
in the canyon scene for esxample the underwter part is sometimes larger (but also visible in the radar only). |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Fri Jun 27, 2008 2:10 pm Post subject: |
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Quote: | you need to tell me ship and port |
Sorry, I Know and I will try to collect more information next time. While the ship's name can always be looked up during the simulation, the port's name vanishes for good after start. Perhaps there is a chance to keep the name of the port displayed somewhere on the screen (at least on the F3-map).
I always use the F3-map for the final positioning of the ship, you can operate more precisely. The ship was forwarding with 0,7 kts parallel to the quay when the pretended "contact" was made. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Jun 27, 2008 7:01 pm Post subject: |
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Yes I can add the name of the port, also I want to add more infos in the radar screen, like time of day, abs position (we will get GPS soon I hope)... |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Sat Oct 18, 2008 12:41 pm Post subject: |
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The story continues:
Leaving Lisboa with a tanker and already 20 meters off the quay, I got the msg You touched the quay, not very elegant .... - there was certainly no chance to touch the quay from that position.
I continued the manoeuvre and some minutes later the next msg popped up You crashed into the quay, 4 days drydock ... etc.
This time I made a screenshot (the msg disappeared already but the situation was frozen).
By Sparky43
With rudder and thrusters in the shown position this accident might have come up later (but unlikely), but at the actual location a crash is impossible.
Last edited by Sparky on Sat Oct 18, 2008 3:09 pm; edited 1 time in total |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Sat Oct 18, 2008 3:07 pm Post subject: |
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The story continues part 2:
I turned the tanker 180 degrees and started the voyage down the river. A small sailing boat approached from starboard and, excluding rationality, stopped not until it reached only 5 meter distance to my ship's side and dropped sails (instead of turning to port and passed in safe distance at the tanker's stern).
Some moments later the sailing boat continued ahead and touched the tanker's side, followed by a msg You crashed into another ship .... 11 days dockyard ...
I suppose the yacht was loaded with explosives and steered by a suicide candidate - how else could a small yacht cause a damage worth an 11 day repair work. And why do I have to pay for this incident? |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sun Oct 19, 2008 9:21 am Post subject: |
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thanks for the info, I will have a look at it -_ the shape (rx1) might have a problem or the harbour ? |
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