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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Thu Feb 21, 2008 4:23 pm Post subject: Version 0.99.70 online (same as 0.99.66) |
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The new version 0.99.70 is online.
Its to provide the full installer for all users to have the same level.
Also the Differenz updater:
Incremental Download (about 39 MB) - if you already have a recent version of PoC (0.99.0 or higher)
Full installation:
get the Full Download (57 MB) - 0.99.70
Same as in version 0.99.66
next will be some major updates.
Last edited by rdklein on Sun Aug 24, 2008 1:35 pm; edited 1 time in total |
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corne_mo PoC Veteran Platinum Licensee

Joined: 19 May 2006 Posts: 448 Location: The Netherlands
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Feb 22, 2008 7:12 am Post subject: |
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its the same as you have onlien already, mainly to sync the full installer with the online update and as we had an internat 68 verion 70 was next,
the next will be 72 for both with several changes in the addon for example also the kontinen tag and your wish lists. I expect this in the next 1.2-3 weeks max. Before some 3d updates will come (we have some optimizatiosn waiting). |
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Obermaat PoC Visitor Platinum Licensee

Joined: 28 Sep 2005 Posts: 5 Location: Germany
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Posted: Fri Apr 04, 2008 8:25 pm Post subject: Update?? |
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Hallo, wann ist den mit dem nächsten Update zu rechnen  _________________ Carpe diem, Carpe noctem
MfG
Sascha |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sun Apr 06, 2008 7:27 am Post subject: |
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bin noch am pocsim3dii update das in kuerze fertig wird danach kommt wieder pocxxl dran, auch mit neuer komminukation zu pocsim3dii und einigem aus der liste. |
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Guest Guest
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Posted: Wed Apr 30, 2008 1:24 pm Post subject: -- post deleted -- |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Wed Apr 30, 2008 2:22 pm Post subject: |
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as soon as I have the pocsim3dii (and poc2008) prepared for the new pocxxl I assume about 3 weeks or so.
We also chekc for the strange communication bug (see X850 and X1300 problem) , so maybe a intermediate version will also come quickly for trying the behavior. |
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Arie Zwart PoC Veteran Platinum Licensee

Joined: 13 Oct 2006 Posts: 114 Location: Spijkenisse, The Netherlands
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Posted: Sun May 04, 2008 11:17 am Post subject: New releases |
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Hallo RDK,
When can we expect the next update.
And what can we expect?
Rgrds,
Arie Zwart. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sun May 04, 2008 4:54 pm Post subject: |
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looks good currently,
we did a test today with a notebook x1600 card but I cannot reproduce the problem reported with the x cards currently,
I hope we find it or I will change it be default or option to a different communication,
Also the new parameters and ship definitions are in work now.
so we are back to the pocxxl development
a new pocsim3dii will come out also (I keep it in sync with the current poc2008 enhancements). |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sat Jun 14, 2008 12:09 pm Post subject: |
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Looks as we will have a new update this or end of next week, currently work on it. |
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Christian Todt PoC Veteran Platinum Licensee

Joined: 21 Mar 2003 Posts: 1057 Location: Hamburg, Germany
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Posted: Sat Jun 14, 2008 3:28 pm Post subject: |
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including what? _________________ Navigare neccesse est |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sat Jun 14, 2008 3:54 pm Post subject: |
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following is already completed:
-new port fir multicast on MAC Systems,
-event for custom changed
-sorting of Price/Unit side by the price column
-red label in captains view if timecritical freight
-new radar collision speeds for ships (set to less 10kn) and new table for the different levels on this
-new time display in main menu (prepare for higher timing resolution)
-buttons completted for chat and license key in main menue
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working on: replace of the ocx programs (LED - done), (GSLIDER in work) (Statistic grafic - in work), this will help for easier update and prevent the bug we current have on some machines when a ship sinks that the machine crashs.
also comes - ply support for addons, tetyp check for < 0 (work on) for use with addons, and redone mortgage part of the repayment system
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preparation for julian dates to support the day night etc system for pocsim3dii. That means smaller steps as one day - also supporting smaller distances thereof. |
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der Seewolf PoC Regular Unlicensed

Joined: 29 Mar 2007 Posts: 132 Location: Preußen
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Posted: Sat Jun 14, 2008 5:17 pm Post subject: |
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Super das es weiter geht!!!
Da mein Englisch leider nicht das Beste ist ...
Gibt es auch eine Lösung für die Problematik ... Ausnahme für Frachten aus der "Cont.schiffregel"?
(Bezugnehmend auf meine Idee mit der Unterscheidung zw. Index-1
und -2)
Dann könnt ich endl. auch meine Einzelfrachten fertig machen.
Gruß Ronny |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sat Jun 14, 2008 5:22 pm Post subject: |
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Ja, dass muss ich nur noch genauer im code ansehen, ist aber auch ein punkt auf der liste. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Tue Jun 17, 2008 7:50 am Post subject: |
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update for the upcoming version 1.0.1
following is already completed:
-new port fir multicast on MAC Systems,
-event for custom changed
-sorting of Price/Unit side by the price column
-red label in captains view if timecritical freight
-new radar collision speeds for ships (set to less 10kn) and new table for the different levels on this
-new time display in main menu (prepare for higher timing resolution)
-buttons completted for chat and license key in main menue
- new time display
- new sliders for speed (now grafic) - replaced the ocx previous used
- new fuel and ship statsu bar graphs (replaced ocx)
- new 4 differennt office images assigned by random but fixed to each player
- new some translations done
- user addons now a check box in the startphase, which is saved during program starts, so you dont get the popup window anymore
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working on:
(Statistic grafic - in work), this will help for easier update and prevent the bug we current have on some machines when a ship sinks that the machine crashs.
ai player optiosn for suporessign blinking ships etc.
also comes - ply support for addons, tetyp check for < 0 (work on) for use with addons, and redone mortgage part of the repayment system
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preparation for julian dates to support the day night etc system for pocsim3dii. That means smaller steps as one day - also supporting smaller distances thereof. |
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