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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Wed Mar 12, 2008 8:50 pm Post subject: Underwater crash ? |
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Entering New Orleans (substituted by the port of New York) with the Treylon I crashed the vessel down to 70 percent without knowing why.
I was proceeding up the river with 16 kts and the Statue of Liberty had just come into sight when it happend. The only vehicle around, a small barge sailing downriver, was far off on starboard side and out of danger. I definitely did'nt hit it. The barge proceeded and I encountered a big bang and received a crash message.
Was I too fast on the river or did I hit an underwater obstruction (not listed on the chart) or is it a bug?
Regards Sparky |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Thu Mar 13, 2008 7:32 am Post subject: |
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there are some shallows around New York did you check for the radar view also ?
can you reproduce it ? |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Thu Mar 13, 2008 9:07 am Post subject: |
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The radar was clean, no shallows, no other shipping. I will make another attemp and come back then. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Thu Mar 13, 2008 9:52 am Post subject: |
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and also what was the harbour before this ? |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Thu Mar 13, 2008 11:01 pm Post subject: |
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All-clear !
No bug, probably captain's fault (he is awfully sorry).
I made several entries into the port tonight and discovered many chances to crash the vessel.
There are fairway buoys on both sides of the channel which are not displayed on the radar,
there are ferries crossing the fairway which are displayed on the radar too late to avert danger of collision,
and there is a big shallow area where the fairway splits up. This area cannot be seen from the bridge (of course not, it's under water), is it in the chart - I do not remember? But it's on the radar screen (sonar?).
I probably hit a ferry approaching from port while I was busy to keep wide berth to the barge on starboard side.
But this scene was not totally in vain, it displayed some features of the radar system which could be improved:
The range is too small (s. above),
bouys should be equipped with a radar reflector,
a rotating sweep with flashing and diminishing targets would be a nice approach to reality (already mentioned in the forum),
and skip the little boat in the center of the screen.
Again sorry to have troubled you.
Regards Peter |
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Christian Todt PoC Veteran Platinum Licensee

Joined: 21 Mar 2003 Posts: 1057 Location: Hamburg, Germany
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Posted: Fri Mar 14, 2008 8:15 am Post subject: |
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hi peter,
you can change the range of the radar by pressing
+ (enlarges the range)
- (decreases the range)
@rdklein
the ferrys as well as the sailboats are sometimes really annoying
because they stop, when they come in the range of the containership.
if they stop in front of of ones ship it's almost impossibile to sail arond them.
CT _________________ Navigare neccesse est |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Fri Mar 14, 2008 9:16 am Post subject: |
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Hi CT,
thanks for the hint. There are surley more functions which I did not discovered yet. Is there a complete instruction file somewhere? The online help file contains no advice to hot keys.
Regards Peter |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Mar 14, 2008 11:00 am Post subject: |
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I have a list, but the current one is stil german, maybe someone can help:
Keyboard shortcuts for POCSIM3DII + PORTS OF CALL 2008 DELUXE EDITION:
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General: /Allgemein
---------------------
F1: Hilfetext an/aus -- nicht immer wirksam
F5: = Programmstart aber nur im Hauptmenue
ALT-X = Zusatztext Hilfe und( Cameraauswahl bei Simulationen) ein / ausblenden --
sowie Maus freigeben oder Maus für Kamerabwegeung einsetzen
ALT-Z = Stereo Menue einblenden
ALT-S Stereo Modus / ein / aus
ALT-M zurueck zum Admin menue (achtung ggf keine abfrage)
ALT-N neues Spiel ggf. ohne abfrage
------------------
Enter = JA / Programmstart
ESC / BACK = NEIN cancel
TAB = UP (menueauswahl in den einstiegsmenues)
SHIFT TAB = DOWN (menueauswahl in den einstiegsmenues)
im Schiffsimulator:
---------------------
F3 = Karte einblenden
F6 = technische Daten einblenden
(hier auch ALT-X zusatzeliche Bedeutung)
ALT-P = PAUSE beim schiffsimulator fuer screendumps -- zeit laeuft aber weiter
UP (Pfeil nach oben) - Geschwindigkeit erhoehen
DOWN (Pfeil nach unten) - Geschwindigkeit veringern
END = Geschwindigkeitsregler auf 0
HOME = Alle Maschionen stop (Geschwindigkeit sowie Querstrahl)
LEFT (Pfeil nach links) = ruder steuerbrod
SHIFT LEFT (shft Pfeil nach links) = bug querstrahl steuerbord (( BITT PRUEFEN BUG HECK ...)
CTRL LEFT (strg Pfeil nach links) = heck querstrahl steuerbord ((** nur wenn schiff auch ueber querstr verfuegt)
RIGHT (Pfeil nach rechts) = ruder backbord
SHIFT RIGHT (shft Pfeil nach rechts) = bug querstrahl backbord (( BITT PRUEFEN BUG HECK ...)
CTRL RIGHT (strg Pfeil nach rechts) = heck querstrahl backbord ((** nur wenn schiff auch ueber querstr verfuegt)
--
ADD (+ auf num tastatur ) = Radarzoom in
SUB (- uf num tastatur) = Radarzoom out
--
1 num = back cam (schiff nach hinten sehen)
2 num = follow cam
3 num = (wie 1)
4 num = camera aus brueckensicht ohne bruecke
5 num = camera mit brueckenansicht
6 num = camera aus brueckensicht ohne bruecke
7 num = Nock Steuerbord (seite 1 rechts ?)
8 num = wie 1
9 num = Nock Backbord (seite 2 rechts ?)
0 num = sight seeing cam wenn definiert
Sonnenstand (nicht nur im Simulator z.b. auch Kaptains Wall)
PG UP / PGDOWN = Sonnenstand aendern hoehe altitude
EINFG / ENTFERNEN = Sonnenstand azimuth
-------------------- GAMEPAD -------------
<button 1> = JA / Programmstart bei main menue auf dem gamepad
<button 2> = NEIN/QUIT auf dem Gamepad
<button 3> = UP (menueauswahl in den einstiegsmenues)
<button 4> = DOWN (menueauswahl in den einstiegsmenues)
<button 4>= HORN
<button 5> = ZOOM
--- |
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Sparky PoC Veteran Platinum Licensee

Joined: 08 Mar 2008 Posts: 297 Location: Germany (Northsea Coast)
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Posted: Fri Mar 14, 2008 1:06 pm Post subject: |
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In Kürze ein paar Korrekturen zum obigen Text:
HOME (POS1): Ruder mittschiffs
UMSCHALT-POS1: Bugstrahlruder mittschiffs
STRG-POS1: Heckstrahlruder mittschiffs
Ziffernblock:
7 - Blick aus Backbord-Brückennock
9 - dto aus Steuerbord-Brückennock
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First shot, quick and dirty.
Many of these keys are new to me and have to be corrected if necessary.
Port and starboard is corrected (in German inverted).
-------------------------------------------
1st Correction for POCSIM3DII after checking functions.
Ports of Call 2008 deluxe and gamepad not available.
-------------------------------------------------------------------------------
Keyboard shortcuts for POCSIM3DII + PORTS OF CALL 2008 DELUXE EDITION:
General
F1: Help on/off – not always available
F5: Start Programm from main menue
ALT F4: Quit game (without warning!)
ALT X: Additional help text for camera positions during simulation on/off, adopt mouse for moving the camera on/off
ALT Z: Stereo menue on/off (if licence acquired)
ALT S: Stereo mode on/off
ALT M: Back to admin menue or POCxxl (latter without warning!) depending where you started
ALT N: New game (without warning!)
ALT-P: PAUSE for screen dumps, clock continues
ENTER: Yes, start program
ESC / BACK: No, cancel
TAB: UP (selection in start menues)
SHIFT TAB: DOWN (selection in start menues)
Ship Simulator
F3: Chart on/off
F6: Displays technical data (when ALT-X activated)
UP: Increase speed
DOWN: Decrease Speed
HOME: Rudder midships
END: Stop engine
SHIFT HOME: Stop stern thruster
CTRL HOME: Stop bow thruster
ARROW KEYS:
LEFT: Rudder to port
SHIFT LEFT: Stern thruster to port
CTRL LEFT: Bow thruster to port
RIGHT: Rudder to starboard
SHIFT RIGHT: Stern thruster to starboard
CTRL RIGHT: Bow thruster to starboard
KEYPAD
+ (plus): Radar zooms in
- (minus): Radar zooms out
CAMERA VIEWS:
1 Astern (from bow to bridge)
2 From astern (follows ship)
3 (as 1)
4 Ahead from outside the bridge
5 Ahead from inside the bridge
6 (as 4)
7 Bridge wing port side
8 (as 1)
9 Bridge wing starboard side
0 Sight seeing (when defined)
POSITION OF SUN (ship simulator and captain’s wall):
PGUP/PGDOWN: Altitude up/down
INS/DEL: Azimuth left(right
GAMEPAD
<button 1> = YES, start game in main menue
<button 2> = NO, quit game
<button 3> = UP (selection in start menues)
<button 4> = DOWN (selection in start menues)
<button 4>= HORN
<button 5> = ZOOM
---
Last edited by Sparky on Fri Mar 14, 2008 5:01 pm; edited 1 time in total |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Mar 14, 2008 3:35 pm Post subject: |
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great thanks a lot.  |
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