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dry dock repairs

 
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gwrsteamship
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PostPosted: Mon Sep 01, 2008 5:20 pm    Post subject: dry dock repairs Reply with quote

hi,

dont know if this has been suggested before but could we have a feature that lets you see the cost of repairs at all dry docks at one time, just like you can see the frieght market. would be so usefull if you need alot of work done and wanna sail to the cheapest dock. at the moment we are at the mercy of guess work as to which dock has the lowest costs which is not that realistic i think as most company would tender the repairs out to the contractor with the lowest cost! lol!

what do you guys think?
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rdklein
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PostPosted: Mon Sep 01, 2008 5:38 pm    Post subject: Reply with quote

good idea, it was not proposed before, and its easy to build in.
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Sparky
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PostPosted: Mon Sep 01, 2008 9:50 pm    Post subject: Reply with quote

Good Idea!
And can we extend the list to the cost of bunkers, same reason.
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corne_mo
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PostPosted: Tue Sep 02, 2008 4:28 am    Post subject: Reply with quote

Afaik this was suggested/mentioned before earlier.
Maybe add it to the list of ports in the office?
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rdklein
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PostPosted: Tue Sep 02, 2008 6:57 am    Post subject: Reply with quote

yes I will add this there.
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Sparky
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PostPosted: Tue Sep 02, 2008 2:23 pm    Post subject: Reply with quote

Quote:
Maybe add it to the list of ports in the office?


Hi corne_mo,
I do not believe that this is a good idea.
You have to stop the game to visit the office .
But you cannot stop the game when you are in a port with your ship (unless you lay up your ship and return to the game). You must have access to the dock and bunker information while you are in port.

I suggest a new button like the freight market in the same window and of course additionally access from the office.


Last edited by Sparky on Tue Sep 02, 2008 6:26 pm; edited 1 time in total
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rdklein
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PostPosted: Tue Sep 02, 2008 3:57 pm    Post subject: Reply with quote

yes you are right, I will think on doing it at both places, and find an easy way in the captains wall to do it
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corne_mo
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PostPosted: Tue Sep 02, 2008 7:15 pm    Post subject: Reply with quote

Sparky, you're correct with that. I often miss info when I have to charter new loads. The options are few in that screen and you can't see much needed "office" info. RDK: can a way be created to go to the office from the charter screen (the screen where you can choose: charter, lay-up, bunker etc) to get additional administrative info?
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rdklein
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PostPosted: Tue Sep 02, 2008 7:58 pm    Post subject: Reply with quote

not that easy it will break the user interface -- but certain parts yes --
major problem is if there is a path to the main screen (world view), then you can have ghost ships -- but I will think about a solution, parts are already accesable like the freightmenue (origin is the office).
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