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corne_mo PoC Veteran Platinum Licensee

Joined: 19 May 2006 Posts: 448 Location: The Netherlands
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Posted: Wed Mar 28, 2007 4:23 am Post subject: Too much ships in harbour |
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Hoi RDK, check this screenshot:
Any idea how I should manouvre the bulkcarrier bottomleft to the harbour exit at the topright?
It was during a training missing (leave harbour) in the port of Chicago with the ship Al Samidoon in version 0.99.62. _________________ Freight Containers In The Port Of Antwerp |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Wed Mar 28, 2007 6:59 am Post subject: |
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hmm, very thight indeed,
maybe I have to tell the captain of the lrage ship to use a difference berth !
thanks for the report. |
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whoeftmann PoC Veteran Platinum Licensee

Joined: 13 Nov 2005 Posts: 65 Location: Lübeck / Berlin
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Posted: Fri Mar 30, 2007 7:00 pm Post subject: |
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...so, i not alone with this problem...but with dos >pocccl-recov< i have fixed it, thanks rdk... |
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avalanche79 PoC Visitor Unlicensed
Joined: 08 Mar 2005 Posts: 2 Location: ISTANBUL,TURKEY
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Posted: Tue Apr 17, 2007 2:16 pm Post subject: |
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hi all fırstly makin starboard astern the bulker could come easy the pier after slowly ahead and then maybe you can exit |
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Novex PoC Veteran Platinum Licensee

Joined: 09 Mar 2004 Posts: 804 Location: Somewhere between Rotterdam and Antwerp - the Netherlands
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Posted: Thu Apr 19, 2007 5:00 pm Post subject: |
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I believe the problem wasn't the turn but the sandwitch on the top right... |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Apr 20, 2007 7:10 am Post subject: |
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yes, hope its gone .
we will soon have a major update, so many of the harbours are just refined, if you have any problems like above, please report here.
we work on the harbours also as they will go into the pocsim3dII next. |
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Arie Zwart PoC Veteran Platinum Licensee

Joined: 13 Oct 2006 Posts: 114 Location: Spijkenisse, The Netherlands
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Posted: Fri Apr 20, 2007 10:14 am Post subject: |
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Hi RDK
About the update: when will you put that online.
Also what can we expect, are there also any changes in the game from your todo list?
Rgrds,
Arie Zwart. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Fri Apr 20, 2007 12:58 pm Post subject: |
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I expect the update in about 4 days, we just have to check out all new harbours in 3d with a quick test, then I can activate the online update.
Next in the todo list is the screen switch problem with the freight menue to be fixed.
In parallel the offices will get new images for each office, but this might take several days to be done (buts in parallel),
also the main screen is one of the next to be done, as there are some buttons not designed (license button for example and Chat)- |
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corne_mo PoC Veteran Platinum Licensee

Joined: 19 May 2006 Posts: 448 Location: The Netherlands
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Posted: Fri Apr 20, 2007 4:57 pm Post subject: |
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Any change the PoCXXL add-on function and download site will become available within some period of time? We currently have that many people making harbours, goods and ships that this function is really needed imo. _________________ Freight Containers In The Port Of Antwerp |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sat Apr 21, 2007 9:28 am Post subject: |
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yes I work also on this part, you will get a seperate directory there you can put all addons, in seperate files, so you dont need to mix them in one xml file - as this requires a lot of program changes this takes a little bit, but I expect it as one of the next major update in about 3-4 weeks if we dont run into a big problem. |
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corne_mo PoC Veteran Platinum Licensee

Joined: 19 May 2006 Posts: 448 Location: The Netherlands
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Posted: Sun Apr 22, 2007 7:47 am Post subject: |
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Will there also be a website from your part where all add-ons can be added or where direct links to add-ons will be given? _________________ Freight Containers In The Port Of Antwerp |
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