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Posted: Tue May 01, 2007 8:11 am Post subject: -- post deleted -- |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 01, 2007 8:19 am Post subject: |
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corne_mo wrote: | Would be nice if the ports are clickable so you can see which port is where.
And you have 1 port in the middle of Brazil, don't know what it's doing there..  |
done... you have now a tooltip and a link over the portnames
The Brazil-Port "Manaus" is done by whoeftmann... i will remove it in few days... _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods
Last edited by bigbear on Tue May 01, 2007 9:44 am; edited 1 time in total |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 01, 2007 8:33 am Post subject: |
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RedEvil wrote: |
<klippenrisiko>?</klippenrisiko> is missing by the new ports Salalah (Oman) and Burnie (Australia).
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Damn on me... there was an typo in the script, thats import the towns... it fixed now...
RedEvil wrote: |
Also I have asked RD why there some goods are mentioned more then ones in the freighting,<fracht>. For as far as I noticed only the first is used!
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Nope.. i think if you have e.g. Fish,150,Fish,80 you get different prices, if this freight gonig to the same port. You will see e.g.
Hamburg | Fish | 200 teus | 60.564 $
Hamburg | Fish | 249 teus | 120.432 $
thats is, what i have notice in the Baltic-Sea-Projekt with only 50 Ports.. _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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Bearsie PoC Regular Unlicensed

Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Tue May 01, 2007 9:10 am Post subject: |
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bigbear wrote: | corne_mo wrote: | Would be nice if the ports are clickable so you can see which port is where.
And you have 1 port in the middle of Brazil, don't know what it's doing there..  |
done... you have now a tooltip and a link over the porsnames
The Brazil-Port "Manaus" is done by whoeftmann... i will remove it in few days... |
Manaus is exactly where it belongs, as is "Orinoco" and Ruhrort.
They are all important harbors on a river.
Its not like they are sitting on a sand pile... _________________ Frohe Reise, Bearsie. |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 01, 2007 9:43 am Post subject: |
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Bearsie wrote: | They are all important harbors on a river.
Its not like they are sitting on a sand pile... |
Thats right, but PoC XXL does not trace a correct Route to this ports...
still waiting for a small water version of PoC  _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Tue May 01, 2007 12:56 pm Post subject: |
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yes for now you can change the map file,
the small water version and future versions of pocxxl will use a route based approach, that is predefined routes and connecting points are definied using real world coordinate lists. This allows also small watter ways to have a precise length. Each waterwa has then also infos on the flow direction and speed of the water and locks.
(works very nice hope we can have soon a first beta release of poc sml). |
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ETA PoC Frequent Visitor Platinum Licensee

Joined: 07 Mar 2007 Posts: 8 Location: Hamburg
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Posted: Tue May 01, 2007 1:29 pm Post subject: |
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Ich habe gesehen, dass der Hafen Colon - Panama von Koyoto erstellt wurde.
Ist dieser wie Busan als Austausch für den vorhanden Manzanillo/Colon gedacht? |
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Zootier PoC Veteran Gold Licensee

Joined: 05 Dec 2006 Posts: 524 Location: Germany
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Posted: Tue May 01, 2007 4:15 pm Post subject: |
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ETA wrote: | Ich habe gesehen, dass der Hafen Colon - Panama von Koyoto erstellt wurde.
Ist dieser wie Busan als Austausch für den vorhanden Manzanillo/Colon gedacht? |
Schätze ich mal, würd ja sonst keinen Sinn machen! _________________ Visit http://www.pocshipyard.de for free ships and harbours |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 01, 2007 5:58 pm Post subject: |
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rdklein wrote: | yes for now you can change the map file,
the small water version and future versions of pocxxl will use a route based approach, that is predefined routes and connecting points are definied using real world coordinate lists. This allows also small watter ways to have a precise length. Each waterwa has then also infos on the flow direction and speed of the water and locks.
(works very nice hope we can have soon a first beta release of poc sml). |
all ports needed new coordinates ?? _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 01, 2007 6:00 pm Post subject: |
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ETA wrote: | Ich habe gesehen, dass der Hafen Colon - Panama von Koyoto erstellt wurde.
Ist dieser wie Busan als Austausch für den vorhanden Manzanillo/Colon gedacht? |
ich glaube nicht, Manzillon/Colon kann man wohl dann aus dem Spiel nehmen, wenn Colon von Koyote und Manzillon von dir drinnen sind
Mal Koyote fragen, wieso er den Port gemacht hat... _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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ETA PoC Frequent Visitor Platinum Licensee

Joined: 07 Mar 2007 Posts: 8 Location: Hamburg
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Posted: Tue May 01, 2007 6:36 pm Post subject: |
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bigbear wrote: | ETA wrote: | Ich habe gesehen, dass der Hafen Colon - Panama von Koyoto erstellt wurde.
Ist dieser wie Busan als Austausch für den vorhanden Manzanillo/Colon gedacht? |
ich glaube nicht, Manzillon/Colon kann man wohl dann aus dem Spiel nehmen, wenn Colon von Koyote und Manzillon von dir drinnen sind
Mal Koyote fragen, wieso er den Port gemacht hat... |
Der Port Manzanillo von mir ist ein anderer als der in Panama...
Eigentlich ist Colon der Hafen von Manzanillo/Panama aber da es auf deiner Seite nicht ensprechend vermerkt ist wollte ich nur noch mal nachfragen weil es ja um Busan ein ähnliches Missverständnis gab. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Wed May 02, 2007 7:19 am Post subject: |
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Achtung die beiden Ports bei Panama werden auch für die fehlerfreie Funktion der Panama Events benötigt, zumindest sollte man die Koordinaten nicht weit weg bewegen.
Vorsicht beim Austausch von Ports, damit sind Spielspände ggf. nicht mehr austauschbar. Bei Namensänderungen wird pocsim3diI diese nicht mehr erkennen (bzw. nimmt den default hafen) - die nächste release von sim3dii hat diesbezueglich erhebliche änderungen. |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Sat May 05, 2007 9:14 pm Post subject: |
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I have change a little bit the WorldMap generation on my site.
Now you can use your own town0.xml to create the maps.
i hope, this will work error-free  _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Tue May 15, 2007 5:44 pm Post subject: |
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new port on my site:
San Pédro - Ivory Coast _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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bigbear PoC Veteran Platinum Licensee

Joined: 03 Feb 2007 Posts: 78 Location: Bargteheide, GER
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Posted: Fri Jun 08, 2007 5:10 pm Post subject: websailor |
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new port from websailor is on my Site:
Venice - Italy _________________ Bye
BigBear
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BigBear's PoC Site - List of my Ports / Goods |
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