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Arie Zwart PoC Veteran Platinum Licensee

Joined: 13 Oct 2006 Posts: 114 Location: Spijkenisse, The Netherlands
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Posted: Sat Sep 08, 2007 7:38 am Post subject: Adons |
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Hello,
Can anybody explain me what and how to do with the adons.
Can i insert all old adons or must i wait till the adons are redone or what must i change so i can used the old adons?
Rgrds,
Arie Zwart. |
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Posted: Sat Sep 08, 2007 8:35 am Post subject: -- post deleted -- |
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bindlov PoC Frequent Visitor Platinum Licensee

Joined: 08 Jun 2007 Posts: 7 Location: Aarhus, Denmark
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Posted: Sun Sep 09, 2007 2:13 pm Post subject: |
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I'm also having trouble using new ships... I have no addon dir! Can I make one myself and where should it be? |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sun Sep 09, 2007 3:25 pm Post subject: |
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though this works, its not what I have intended.
Also you might get problems if I add new towns. And you cannot choose "dont use addons" to get into the new highscore.
I will provide an overwrite mechanism in the useraddon, so the towns modified dont appear twice if patched.
But for the moment you can do it like this. |
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bucko74 PoC Frequent Visitor Unlicensed

Joined: 12 Feb 2007 Posts: 20 Location: Flushing, Netherlands
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Posted: Sat Sep 15, 2007 1:31 pm Post subject: |
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hi rdk
I am having problems too . when i add new goods to harbours they dont show the goods in the game ? . EVEN the new harbours dont work , you see them, but there is no goods , I have moved goods , harbi , in to user addons still dont work .
BUT when i start a new game the do appear, and work .
I hope this is a bug that can be fixt . DONT much feel like starting a new every time i add a new good ,harbi .
well thank you. |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Sat Sep 15, 2007 2:45 pm Post subject: |
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If you add the goods with an old saved game, they might need about 10-40 cycles to appear in the game, on a NEW game those cyles are done automatically,
tell me if the goods appear after a while (lay up for 10 days for example).
Old games dont have a good list, so all goods are cleared and only the orginal goods are used as start,
for games saved with the new version the new goods are also stored and used for loading (name is searched instead of the index as in the old version),
but if you add new goods they need again some time to appear in the game |
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oggie PoC Frequent Visitor Unlicensed

Joined: 22 Jun 2006 Posts: 26 Location: Prince Rupert Canada
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Posted: Mon Oct 22, 2007 2:28 am Post subject: addons |
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i am having problems wth addons it ask at start o game to add addons i clikc ok
then in game they are not there what am i doing wrong or is there a bug
in my pc.
i have treid adding ports they just dissapear
is there an easier way of doing addons |
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Bearsie PoC Regular Unlicensed

Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Mon Oct 22, 2007 10:05 am Post subject: add ons |
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I havent gotten around to doing it the new way.
I still do it the old way i.e. add at the end of the town.xml file.
In which case one might still need to use the index numbers and all that. _________________ Frohe Reise, Bearsie. |
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oggie PoC Frequent Visitor Unlicensed

Joined: 22 Jun 2006 Posts: 26 Location: Prince Rupert Canada
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Posted: Tue Oct 23, 2007 4:58 am Post subject: Re: add ons |
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tried this still doesn,t work
quote="Bearsie"]I havent gotten around to doing it the new way.
I still do it the old way i.e. add at the end of the town.xml file.
In which case one might still need to use the index numbers and all that.[/quote] |
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Zootier PoC Veteran Gold Licensee

Joined: 05 Dec 2006 Posts: 524 Location: Germany
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Posted: Tue Oct 23, 2007 6:39 am Post subject: |
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Bearsie has send me his town Prince Rupert!
I will take a look on it and add it to my homepage tomorrow. _________________ Visit http://www.pocshipyard.de for free ships and harbours |
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Bearsie PoC Regular Unlicensed

Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Tue Oct 23, 2007 9:13 am Post subject: Re: add ons |
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oggie wrote: | tried this still doesn,t work |
What does not work? The harbor does not appear?
Double check to make sure the line:
<town>
at the beginning of this specific xml has not accidently been "clipped".
in that case the computer won't see it.
I did insert it into my game the "old fashioned way" to test it and it went just fine. But this has happened to me in the past,
One typo is all it takes, for it to fail. _________________ Frohe Reise, Bearsie. |
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Bearsie PoC Regular Unlicensed

Joined: 23 Feb 2005 Posts: 1161 Location: North of Kvaerner Yard, Philadelphia, USA
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Posted: Tue Oct 23, 2007 9:41 am Post subject: Port Rupert |
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Ooops !!!
My mistake!
I "clipped" the line <town> at the beginning of the xml file.
I edited that post. try it with that and it should work.
Sorry about the confusion ! _________________ Frohe Reise, Bearsie. |
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oggie PoC Frequent Visitor Unlicensed

Joined: 22 Jun 2006 Posts: 26 Location: Prince Rupert Canada
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Posted: Mon Nov 05, 2007 7:22 am Post subject: Re: Port Rupert |
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i have it added
thanks heaps
Bearsie wrote: | Ooops !!!
My mistake!
I "clipped" the line <town> at the beginning of the xml file.
I edited that post. try it with that and it should work.
Sorry about the confusion ! |
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Arie Zwart PoC Veteran Platinum Licensee

Joined: 13 Oct 2006 Posts: 114 Location: Spijkenisse, The Netherlands
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Posted: Thu Jan 03, 2008 3:58 pm Post subject: |
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now i have add all addons inthe maps.
but when i now play the game and let say i departed from Amsterdam
i get the map of a total digerene\t p\town
how to solve
Rgrds
Arie Zwart |
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Posted: Thu Jan 03, 2008 4:28 pm Post subject: -- post deleted -- |
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