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nehpets81 PoC Visitor Unlicensed
Joined: 10 Oct 2008 Posts: 6
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Posted: Thu Mar 12, 2009 11:58 am Post subject: Cargo types and destinations |
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I am sure this would have been mentioned before but I just wanted to put forward my thoughts on this... The two things I would most like to see appear in the next edition are:
1. Cargoes being specific for each ship type. I would like to see this for both the cargoes that can be loaded onto a ship and the largest tonnage a cargo can be - (eg cargoes up to 300,000 tonnes of LPG just because the Jahre Viking is in play etc - this may already be implemented but I am not sure). I can think of the following separate catagories:
TEU Cargoes
Bulk Cargoes
Crude
Petroleum/Oil Products/Chemicals (perhaps even split between oil products and chemicals)
LPG
LNG
Ro-Ro
Passengers
Vehicles
2. The other thing I would like to see - as has been mentioned before is to be able to chose which ports accept each cargo. Just though I'd add my vote to that too.
Thanks
Steve |
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Zootier PoC Veteran Gold Licensee

Joined: 05 Dec 2006 Posts: 524 Location: Germany
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Posted: Thu Mar 12, 2009 1:01 pm Post subject: |
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Absolute my oppinion !!!
And an other thing i am waiting for is the announced editor for creating 2D (and maybe 3D) Ports!
I think these things would be a really big step in the right direction and the future of PoC. _________________ Visit http://www.pocshipyard.de for free ships and harbours |
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rdklein PoC Veteran Admin

Joined: 06 Aug 2002 Posts: 5301 Location: Germany
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Posted: Thu Mar 12, 2009 8:24 pm Post subject: |
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yes first 2d (though can generate 3d currently maya is necessary to use the generated mel script), but it looks quite good for a progress (all doing at the same time here)... |
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