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		| cbisti PoC Regular
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 Joined: 15 Oct 2010
 Posts: 40
 Location: Usa
 
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				|  Posted: Mon Oct 18, 2010 10:53 am    Post subject: pocxxl ply file |   |  
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				| I have a question to developer 
 could you in a future improvement of manoeuvring screen 'steer by hand' during entering /leaving  a port or passaging a straight to add some traffic (other vessels moor/unmooring, steering through channels) , wind effect ?
 
 I suppose in 2d game it would be more interesting and realistic as avoid at present some cutters or ferries in a port
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		| rdklein PoC Veteran
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 Joined: 06 Aug 2002
 Posts: 5303
 Location: Germany
 
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				|  Posted: Tue Oct 19, 2010 7:38 am    Post subject: |   |  
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				| indeed there is a traffic in some of the harbours, a polyline is used for this purpose. either for ferries or for standard ships. |  | 
	
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		| cbisti PoC Regular
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 Joined: 15 Oct 2010
 Posts: 40
 Location: Usa
 
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				|  Posted: Wed Oct 20, 2010 8:26 am    Post subject: pocxxl ply file |   |  
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				| Thank you RDK for instant response, I know that function of game as in some harbours occurs
 
 I actualy have imagined a future modification on this screen as described:
 
 Leaving a port
 
 -Effect like blowing wind towards the quay or tidal stream make the unmmoring job more difficult and interesting (after ropes realease)
 
 -steering to outer harbour (prob.pilot station- blue arrow) incoming vessels or (adjustable??) ports traffic (yachts,crossing ferries) would increase the motivation to use the ''steer by hand option" and offer more reality handling to situation.
 
 Arrival aroad
 -should the ship wait for a specific time(anchor,lay-up) due to busy, traffic or after the berthing(blue arrow) would be available and clear of draft  clearance (shipmax_draft vs  alongside pier allowable draft) ?
 
 I am sure that you will improve on to next update some functions on the game
 
 br
 
 
 [/u]
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		| rdklein PoC Veteran
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 Joined: 06 Aug 2002
 Posts: 5303
 Location: Germany
 
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				|  Posted: Fri Oct 22, 2010 6:40 am    Post subject: |   |  
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				| yes that would be a great feature. we will try the best |  | 
	
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		| cbisti PoC Regular
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 Joined: 15 Oct 2010
 Posts: 40
 Location: Usa
 
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				|  Posted: Fri Dec 03, 2010 7:43 am    Post subject: real ship behaviour |   |  
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				| that is terrific -thanks a lot 
 Could you please inform if the movement of any ship (during maneuvering) is determined by some parameter(s) in ship.xml file?
 
 Mostly thought on <traegheit> or <sndoffset> details
 
 
 Best regards
 cbisti
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