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New Ports Of CALL XXL - 2018...

 
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rdklein
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Joined: 06 Aug 2002
Posts: 5170
Location: Germany

PostPosted: Sun May 06, 2018 7:54 am    Post subject: New Ports Of CALL XXL - 2018... Reply with quote

Looks as we find a good solution to further develop poc XXL ... we will try to move it to PYTHON plus QT4/5 --- as I use this combination for several industrial projects I work on it seems to be a real enhancement and better than any special solutions like Unity (new license I dont like) or other 3D platforms. For POC XXL 2D is suffizient in the first step and can be combined with POC SIM3DII in the current version if necessay.
A python environment also makes if platform independend so it works in Linux (also Raspberry), Mac and PC of course. I tested also the python to EXE compiler which is very stable so a easy installation for PC users is also available.
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Nerby
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Joined: 20 Oct 2004
Posts: 71

PostPosted: Mon May 07, 2018 12:24 pm    Post subject: Reply with quote

Hello Mr. Klein,

from a follower of PoC from the Amiga times, and a Python enthusiast, it's great to hear so!! Very Happy Very Happy Very Happy Very Happy

Hoping to hear good news soon,

Best regards,

Nerby


Last edited by Nerby on Tue May 08, 2018 8:31 am; edited 1 time in total
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rdklein
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PostPosted: Tue May 08, 2018 5:41 am    Post subject: Reply with quote

There is a new qt python environment which would be great to use, I am checking this.
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Christian Todt
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Joined: 21 Mar 2003
Posts: 1038
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PostPosted: Wed May 09, 2018 4:30 am    Post subject: Reply with quote

Hello Mr. Klein,

I am happy, that the PoC development will continue!
I was already thinking that the project was completely abandoned.

Best regards

Christian Todt
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rdklein
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Location: Germany

PostPosted: Wed May 09, 2018 6:18 am    Post subject: Reply with quote

yes .... also will be more online now.
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Zarax
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Joined: 03 May 2009
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PostPosted: Thu May 10, 2018 12:02 pm    Post subject: Reply with quote

This is a great news!
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